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Multiple robots

Sim2Bot can run several robots in one scene — even multiple of the same type. There's no "primary vs additional" distinction: every robot is an equal member of the scene.

Add robots

Open Tools → Robot:

  • Add a robot palette — click a robot to add it, or drag it into the viewport to drop it at that point (just like scene objects and cameras).
  • The same type can be added multiple times; each gets an indexed name (e.g. Universal Robots UR5e (2)).
  • Robots in scene — a uniform list. Each row can be selected (which activates it and opens its settings), and removed (the scene keeps at least one robot).

Position a robot

Select a robot to get its move gizmo, or open its settings to type an exact base position. Moving one robot doesn't disturb the others.

The active robot

The per-robot panels — telemetry plots, the TCP readout, keyboard teleop, the gripper, and PD gains / execution mode — follow the active robot. Set it by:

  • clicking a robot in the viewport or Scene Tree, or
  • the Active robot dropdown at the top of the Teleop / Controls panels.

The Scene Tree marks the active robot's row, and each Workspace monitor shows which robot it plots (and can be re-pointed from its gear menu).

Cameras on robots

A robot model with an onboard camera (e.g. SO-101's wrist_cam) exposes it in Tools → Cameras and the Scene Tree, labelled with its owning robot (SO-ARM101 (SO-101) · wrist_cam). Open it as a picture-in-picture window.